Changelog: Update from 1.0.3 to 1.0.4
Whispering Island » Devlog






- Amount of Items in Slot set to normal 48, Armor/Tools to 1
- Added Right Click in Inventory to split Items
- Added switching of Items in Inventory
- Adjusted: Research Table only takes one Item to research, not the whole stack.
- Added graying out items that are not needed in Building. E.G. Furnace (Gray out non smeltable, burnable… Items)
- Crafting, Building & Quests only compare the first found slot of type for required resources - now all slots are considered and summed up.
- When game over and item is held in Inventory, game crashes - fix
- Some graphical fixes
- Switched InputSystem, for better Input Control
- Refactored Slot Class & Slot Updater, to add new Gameplay-Logic
- Refactored Add/Remove of Items to Inventory
Files
Whispering_Island_Prototype_V1.0.4.zip 198 MB
Dec 09, 2024
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Whispering Island
Time-based survival automation game, feed the Monster or get eaten
Status | Prototype |
Author | Leon Schröder |
Genre | Survival, Strategy |
Tags | 2D, Automation, Fantasy, Godot, Indie, Monsters, Pixel Art, Singleplayer, Top-Down |
More posts
- Changelog: Update from 1.3.0 to 1.3.128 days ago
- Changelog: Update from 1.2.0 to 1.3.034 days ago
- Changelog: Update from 1.1.0 to 1.2.069 days ago
- Changelog: Update from 1.0.4 to 1.1.0Dec 16, 2024
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