Changelog: Update from 1.0.4 to 1.1.0
Whispering Island » Devlog
- New Heart System: You will no longer be eaten immediately, but now have two more attempts. If you fail to fulfil a quest the first time, the next quest will be more difficult. The second time you fail to fulfil a quest, the last island you built will be taken away from you.
- 3 new Dialogue lines, when not completing a quest.
- Transitions - There are now simple transitions between the main menu and the game, as well as when loading saves.
- Translation from stats and the progress bars for health and fatigue, in Equipment Panel, did not update.
- Refactored Main Menu structure for better transition between Main Menu and Main Game.
Files
Whispering_Island_Prototype_V1.1.0.zip 198 MB
Dec 16, 2024
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Whispering Island
Time-based survival automation game, feed the Monster or get eaten
Status | Prototype |
Author | Leon Schröder |
Genre | Survival, Strategy |
Tags | 2D, Automation, Fantasy, Godot, Indie, Monsters, Pixel Art, Singleplayer, Top-Down |
More posts
- Changelog: Update from 1.3.0 to 1.3.128 days ago
- Changelog: Update from 1.2.0 to 1.3.034 days ago
- Changelog: Update from 1.1.0 to 1.2.069 days ago
- Changelog: Update from 1.0.3 to 1.0.4Dec 09, 2024
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